We are not serious roleplayers; we enjoy Base Wars and all-around DarkRP-esque gameplay!
Explore the extensive modifications and improvements we've made to enhance your 1942RP experience.
rp_kielce has gone under many changes by many other mappers and developers! Credit to the following:
The Bank has experienced some new changes such as a gated defense, which may seem redundant, allows for another layer of protection for both Bank Robbers and Reich Officials. Also there is now a newly developed Jewelry System that allows thieves to steal from given requirements are met and can be sold on to the "Black Market" aka an NPC for a given rate.
Due to popular demand a Casino has been introduced as a gameplay enhancer but does have some FPS drawbacks due to additional amount of active systems on the Server.
For the new addition of the Lumberjack Job, tree's will spawn here in the "Lumberyard" where they can cut down logs and have them processed into their wallet.
For the new addition of the Miner Job, rocks will spawn here that contain ores when broken down. Credit to POG:R for the design and idea.
Spawn 1 portal has moved to spawn near Foto Apartments, but also the Reich property line has grown and now the Reich Transportation Yard has grown so the new vehicles spawn on Reich Property.
The slums have experienced a tiny change, where the second spawn tunnel leads, is now an open road that used to be covered with an unplayable building. This has allowed for a more open map experience and even less of a blockade.
A new corridor has been built in behind the Fuhrer's Office that allows for secret entrance and escape for the Fuhrer. This would also allow for secret infiltration and exfiltration for anyone. The platform also allows for someone to walk outside and take a fresh air of the Reichstag.
A new infiltration and exfiltration point has been developed for the West Wing of the Reichstag. This allows for further opportunity for Resistance Members to infiltrate to Raid the Reich, but also exfiltrate High Command Officials during time of emergency.
Experience significant improvements across all aspects of gameplay, from enhanced performance to new job opportunities and updated character models.
We set the server tickrate to 66 tick which has allowed for better movement and overall handling of in-game movement and mechanics. This provides a more responsive and fluid gaming experience for all players.
We have updated the interface for jobs to be more understandable and easier to navigate for members to use. We also have added new jobs for players to try to modernize the RP Experience.
For example we have added a new "Drug Dealer" job which lets players cook and grow illicit items for players to sell to the Reich Market. This adds a new layer of underground economy and roleplay opportunities.
Casino Manager is also a new addition to help handle any issues that come with the Casino Building/Service that was newly added. This ensures smooth operation of all gambling activities.
New resource gathering jobs have been introduced, allowing players to mine ores and harvest lumber. These jobs provide alternative income sources and add depth to the economic system.
Various gameplay systems have been refined including the banking system with jewelry theft mechanics, improved spawn locations, and enhanced building security features.
Majority of RP Models have been updated, modernized and corrected for the time period and design choice.
Reich Models now properly correspond to the rank that player is given, providing clear visual hierarchy and authentic period-appropriate uniforms.
Resistance members now have choices between the original suit and fedora combo or customizable suits with new color designs and patterns, allowing for unique looks and combinations.
Business Class also has had slight changes in their outfits, trying to make them more unique and appealing with enhanced customization options.
Formerly, the community ran off the Siminov gun base which made it easier to manage and considering the unique "Finished Off" feature that was implemented with the revive system. With our version we have decided to implement three different unique gun bases for good reason.
The primary gun base that is used in the server is CW:2.0 using the AToW Pack. This allowed an essential refresh of 95% of the Siminov weapons, allowing unique customizability and better handling for new players and a refresh for veteran players.
Experimental weapons exclusive to Reich Scientists using the TFA (Tactical Firearms Arsenal) base. These advanced weapons provide unique capabilities for special operations and research activities.
Ready to experience the ultimate 1942RP gameplay? Connect with our community and start your adventure today!